Thursday, March 11, 2010

Orkfest VI June 26, 2010

Awesome gathering of the-waaagh.com members in New Jersey. I recommend it to all for the sheer spectacle of all these massive and expertly painted ork armies. Many of the players have been playing orks in excess of 10 years and have really cool armies. Players are always welcome.
http://www.the-waaagh.com/forums/?showtopic=43028

Rules and extras for the big stuff. I'll be reconfiguring my gargant to match these rules.
http://www.the-waaagh.com/forums/?showtopic=44935

I plan to be there.

Previous coverage...
http://buonanno.org:81/rrb/displaycase/Orks/Orkfest09/

Wednesday, March 10, 2010

Doc --Not the mad one

I still need to add some ork parts to the bucket but he is currently my stand in Mad Doc Grotsnick until Marc finishes painting the main conversion.

Enjoy and as always, feel free to comment.

 



 



 


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Black Reach Nobs in Mega Armor

 


 


 


 


Ork with thunderhammer and waaagh shield.
 


 


 


Mega Armor from scratch based on a template found on the-waaagh made with scrap from the p-card junk bin. Unfinished but I was taking pictures so...
 


 


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Tuesday, March 9, 2010

Black Reach Boss in Mega Armor

Since part of my army is Goff centric and since I've never liked the Gazz model, I decided to try something out. I had seen some other Black Reach nobs to mega armor conversions and thought I should give it a shot. I had seven of the new plastic boss figures and decided one would not be missed. Now he really can't be missed.

I started with removing his arms and repositioning his legs for a more dynamic pose. Thick plastic card, like 3mm, on the bottom of his feet to boost his height and then boxed in his upper body, leaving space to access the neck area for the head to attach. Then it was a matter of just running the shocks and pipes. I went a bit wild with the back banners. There is space to run some powercables and some mold lines that I'll get to before I paint but, all in all, something I'm really pleased with.

Please, as always, feel to comment

 



 



 



 


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Domo Kans Attack!

Hide your kittens! When Meme's Attack! The Domo Kans are here. This was the fruit from a particularly mad moment of inspiration. The construction is painfully simple. Basically, make a box, drill out holes with the cordless for the arms and legs and jam in cut up monitor cable to be the arms and legs. Wrap in P-card and detail.

You can see from the first shots the unpainted third squad and one with the primer coat. My son demand I make one with a spiked ball and so I did.

Huge shout out to my man Marc, who by-the-by got a six, for the excellent work on the bases which help to make the conversions work. Big thanks for the labor and effort in making those for me.

 
 
 
 
The arms are square plastic rods that fit over the cable snugly and can be removed and changed, currently I use the lightening zapper as grotzookas since I cannot imagine being able to load and fire 2 oversize blunderbusses in the amount of time to shoot 3 big shoota shots. This is one of those occasions where the game dynamic doesn't match up with the fluff. I did experiment with weapons that looked more like scrap launchers, put they messed with the domo look.

 

 

 


You can see that the domo face banners indicate the squads, with faces in a line, in a triangle point up, and in a triangle with point down.
 
 
 
 
 

 

En Mass! Coming at ya...

Perhaps pedo bear dreads to go along with these?

Edit: Sigh, looks like new photos are in order--too dark.

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Monday, March 8, 2010

Old School -- Lungbursta in the Wild Part 2

I really enjoy seeing what other people do with my builds. The talented EIN managed to loot one, and I do mean steal. I'm sure the song and dance he performed was worth it. Please do take a look at some of the other great work at his site as well.

http://www.the-warforge.com/orks/this-is-my-boomwagon
http://www.the-warforge.com/orks/dental-hygene-not-just-for-teeth
http://www.the-warforge.com/orks/toothpaste-round-two
http://www.the-warforge.com/orks/sharper-armor

Ork-on-Ork action with a fellow waagher DAKKABU.
http://www.the-warforge.com/general/1642

Friday, February 26, 2010

Happy FAQ's or FAQ Dis

My major peeve that I was just tired of arguing about is now not an issue anymore. GW has stated that rams are tank shock and now the deathroller can roll away with out having to waste game time.

Also my second peeve has been cleared as well with something I had not noticed in the Rulebook FAQ:

Q. Am I able to gain the benefits of any of my
opponent’s wargear or special rules, such as
Teleport Homers, Chaos Icons, Tyranid Synapse,
Necron Resurrection Orbs etc?
A. In most occasions this is clear, as the rules use
the words ‘friendly’ or ‘own’ to indicate your
units, and ‘enemy’ for the opponent’s. On the
other hand, some rules clearly specify that they
affect ‘friend and foe’. A few rules are, however,
slightly ambiguous as they don’t clearly specify
this distinction. As a general principle, we
recommend that you cannot use or gain the
benefits from any of the wargear or special rules
of your opponent’s army, unless specifically
stated in the rule itself (‘friend or foe’) or in an
official FAQ.

That solves the boarding plank issue in regards to attacking walkers and arguments about them striking back methinks.

I do believe that the only remaining major issue is the argument about whether the shock attack gun has to roll scatter if you roll a double, which I don't believe. I say this because of the order of events that occurs when shooting the shock, which is as follows: place the template, roll for strength, if you happen to roll doubles than go straight to the chart and work out the result. You never go back to the rolling scatter step.

All in all a good thing.